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2022 MFA Graduate Research Projects

2022 MFA Graduate Research Projects

With the increasing trend of foreign travelers and U.S. residents speaking a second language, the United States needs to adapt its communications to multilingual audiences. So, how do we communicate with those who speak a foreign language? The U.S. can use accessible graphic design to communicate to a more diverse audience. The use of iconography began over 200,000 years ago, and to this day, we see it used to communicate information. Iconography provides easier access to information, ideas, and public spaces, through more innovative and effective communications engaging the broadest possible audience.

With this interactive piece viewers can explore available trails at Grand Teton National Park using accessible graphic design. Users can simply click icons to display the trails that fit the selection.

Women designers have been blazing trails since the 1700s, but most graphic design history books have failed to showcase their stories. Design Like A Lady shares the lives and work of ten remarkable women of our design past and present to inspire the budding designers and artists of our future.

Inside you’ll find the stories and design portfolios of amazing ladies working in every facet of design, including illustration, advertising, interactive, packaging, and even furniture design. Each designer is paired with a real-world design project that you can complete right inside the book — no fancy computer software required. The book focuses on…

MoodMural aims to open a dialogue about mental health which has deteriorated worldwide during the pandemic. MoodMural creates unique designs to visually represent your daily mental state and to inspire discussion about mental health. Users are encouraged to save and share their personal design and to discuss how they are feeling. The end goal is to promote empathy and to open discussion about mental health.

Storytelling is a primitive part of being human. We have used stories to understand the world around us and give meaning to things and events in our lives. Now, we even use it to escape this world and those events. And that was part of my motivation for this project… to create a world you can dive into and forget about everything else in your life, even if it is only for a half-hour.

Women currently represent about 11% of creative directors in the United States. Although that figure is rising, women are under-represented in higher-ranking positions, and the creative industry is no exception. However, women have been essential in the creative industry for centuries. This slot-stacking educational card game, geared towards girls ages 7-14, focuses on global women who have contributed to design history. Bringing attention to the contributions of diverse women throughout history empowers girls to follow their passion and builds resilience.

There are approximately 7,000 languages spoken in the world today. Yet only 12 languages in 7 scripts account for 2/3rds of the world’s population. Nearly ⅓ of the world’s languages have less than 1,000 speakers, and every 2 weeks, a language goes dormant. It has been predicted that as many as 90% of all languages spoken today will be gone by the end of the century.

Lingua Franca is an interactive exhibit exploring our participation in systems that marginalize minority languages and major efforts to revitalize them.